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most of the distances in this rulebook are written
in inches, any other standard unit of measurement will do. You
may choose to convert blackoral the numbers blackoral in inches to some number of
centimeters (three being the usual number, although any number
will do). You might decide that the distance between the tips of
your thumb and forefinger is six inches, and make estimates based
on that blackoral measuring tool (thus giving the advantage to players blackoral with
bigger hands). You blackoral can even change the
blackoral
length of your inches
depending on the gravity of blackoral whatever planet you're from - things
go farther in low blackoral gravity.

Unit - Any person, machine, or blackoral installation that has blackoral the power to
perform actions in the game. A soldier, a robotic
blackoral
tank, a
computer-controlled machine gun emplacement, and blackoral a monkey are all
units. A tree, a coffee blackoral mug, an assault rifle, and a dismembered
corpse are not units.

Skill - The number of dice in a unit's Skill rating determines the
chances of
blackoral
success in any endeavor the unit is able to attempt.
Non-trivial actions are
blackoral
given a Difficulty number or a Usage
Rating (UR), and a unit must roll this number or higher on his
Skill dice, blackoral or suffer ignominious failure. This roll is called a
Skill Roll. Different situations or considerations might add
bonuses or subtract penalties from the blackoral unit's Skill in a given
blackoral attempt; these bonuses or penalties are called Skill Modifiers.
The Skill Roll

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